Day 252: Kablooey

Day 252:

Dear exploding giraffe-corgi things.

Please explain the purpose of your existence in the updated and understood explanation of life in the universe.

Also please explain why you won’t explode if you can see me through a door but you will explode if you see me through my fence.

Signed,

re-captured my pig, you bastard

Day 251: Splut-chik

Day 251:

Dear slime cubes:

WHAT THE HELL ARE YOU?

HOW DO YOU JUMP?

AND WHY CAN I HEAR YOU JUMPING FOUR FLOORS AWAY THROUGH SOLID STONE WALLS?

love

not a fan

Day 250: Splut

Day 250:

(Yes, I am ignoring that number, it’s too horrible to think about.)

Dear zombies,

Yes, I am building a roof over each cavern at a more reasonable height to keep you from falling on my head while I mine.

No, that doesn’t mean I want you crawling down the ravine walls, slipping, and going “splut” over my head, then yelling “ouch” when you realize you’ve broken… well… all of you.

Stop making me come up there to put you out of your misery.

love

the woman that will kill you.

Day 249: Squawk

Day 249:

Dear duckens,

If you’re standing where I need to set a very heavy block of stone, I will not hesitate to crush your little heads, so MOVE.

Okay, not really, I haven’t crushed one of you yet, but it’s getting really tempting. These stones are heavy!

love,

your grain supplier

Day 248: a lot walk

Day 248:

Working my way out of this ravine by digging up (aka putting up a ceiling, climbing up it, putting up another ceiling…)

I prefer that if I’ve built a level, all the chambers on that level connect, because it makes running back to a cache easier if you don’t have to go up and down steps.

And let’s face it, hauling rocks up and down steps is a special kind of suck.

But the last chamber I dug on this level was… well, let’s call it “far away”.

So the “easy” dig I thought I was going to have is going to be not so easy, as I carve a tunnel back to the last chamber.

Yay.