Day 433: Underwater skeletons

Day 433:

I did manage to get up quite a bit of sand, but not all of it.

That’s because I spent a good amount of the day fighting underwater skeletons.

They’re just like not-underwater skeletons, which is a pretty bad choice fi you ask me. Not particularly living up to the whole “evolve to meet your environment” thing. For example, they still use a bow and arrow… it’s just that a bow and arrow is a particularly ineffective weapon underwater. Especially their bows and arrows.

My sword, on the other hand, while hindered by water resistance, isn’t nearly as hindered as their arrows. So once they swam up to a certain distance from me (since they had no choice, their arrows couldn’t reach me) I bashed them a couple times with the sword and went back to the sand gathering.

More than anything else it was annoying because usually I spotted the skeletons from a distance while I was in the middle of filling a sack with sand. So I had to keep an eye on them until they got close enough to be of some danger, then put the sack down, switch to my sword, swim after them (which, with a sword is no mean feat… maybe I’ll add something to the handle to make it more buoyant when I make the next one?) and hack at them… then go back to the bag of sand and try to re-scoop what the water currents had already removed and then begin where I’d left off.

It’s not efficient, is what I’m saying. And I prefer an efficient worksite.

Also one without homicidal undead maniacs would be nice.