Day 754: Out of glass

Day 754:

I’ve used up so much glass in my mining that I’ve got to stop mining for now.

Usually, I use glass to mark the spots on the floor where I’m putting torches. First, I want to protect the expensive granite from soot and such. Second, it’s nice to have the light filter down to the next level of digging and saves on torches. Third, in the few places where I’ve put down wool rugs to keep my feet warm, the glass marks out the places where it’s not safe to put carpet because the torch will set it on fire.

So without glass, the unlit corridors are even more unlit, the torch locations are less predictable, etc. etc. Plus you know I just like the way it makes me feel.

I think that there’s more sand a kilometer or more away, along the river to the east. (Not that I have a good way to judge a kilometer. Right now it’s pretty much “how far can I walk without a side stitch?” I wanted to map that area sometime soon anyway, so at least for the time being, that’s where I’m headed.

Day 753: More pig people zombie things

Day 753:

Got up after a heavy storm overnight to find out there was another group of zombie people pigs in the pond out with the animals.

It was a hard decision between removing the undead from the pond and  going after more gold down in the mines. But these zombie pig things are a) not chasing after me and b) armed.

I decided I’d just leave them there and see what happens.

I did find a little more gold ore, but not a lot. At least it means I’m getting closer to the depths where finding diamonds are at least a possibility.

Day 752: A little gold

First time in a long time I’ve been deep enough to find some gold. It’s not a lot of gold, it’s a little gold, and honestly I need the iron ore that was surrounding it more than I need the gold.

But it doesn’t hurt to have, because I can’t be on this rock forever.

And who knows, maybe the locals will trade for it? Seems unlikely, but it’s worth a try. I’ll ask disappearing-llama-guy the next time I see him. Or try to ask, since all I get out of him are pitched vocalizations which, if they’re a language, I’ve yet to decipher.

Day 751: Back to regular zombies

Day 751:

I wonder if maybe the ducken I ate yesterday was off, because there’s been no sign of zombie pig monsters today, just regular zombies.

I finished off another chamber and discovered… well… another chamber I’d forgotten I’d dug. It wasn’t complete, which is why it wasn’t on my map, but it was definitely my work.

(I noticed there’s no other creatures, zombie or otherwise, that appear to be mining anywhere around here, thought the zombies will swing a pickaxe at me if they can find one.)

Some days I could swear that the walls of these chambers store memories. As soon as I stepped inside of this one, I could picture the last time I was in it (months ago) and remember clearly the song I’d been singing to myself while mining (A Martian Went Down To The Moon).

Then again, the lava fountain on the southern edge might’ve been enough to sear the place into my memory.

So I’ll be finishing cleaning that one up. It looks like there’s a lot of ore below it (and also, obviously, lava), so it’s a good place to keep going deeper for diamonds.

Day 750: What the duck was that?

Day 750:

I thought I’d seen everything, what with the exploding giraffe-corgis, the zombies, the skeletons, the giant murderous land squid, the pony-sized spiders…

I went out into the ranch pen today and found, at the bottom of the pond, four pig-man things.

They looked like something out of a bad science fiction B movie. Big pink noses, pink floppy ears, hooves for hands…

… and if that wasn’t bad enough, they were also zombies, so “breathing the water” wasn’t a problem they were having in the pond.

Zombie pig monsters.

I guess in a sense they were peaceful. Unlike most things here they didn’t attack me as soon as they saw me. I didn’t take any chances and dispatched them anyway.

Zombie pig monsters. Just what I ducking need.