Day 649: another night

Day 649:

Despite how tired I was, I dug through the night once again. I’ve hauled up enough ore at this point to buy my own moon somewhere nice, if putting this much ore into the system wouldn’t flood the market.

There are a few zombies in this cave but nothing I can’t deal with. The bigger problem is that a lot of the holes lead to deeper holes, and then I forget where I am and how to get out. If I mapped this cavern I’d have all kinds of mess. I should connect it to one of my others and build floors but I’m so tired.

I spent the day putting together shovels and pickaxes so I could go back to work. But this time I’m really going to go to bed and get some sleep. It’s barely even sundown and I’m having trouble staying awake to finish this post.

I hope you’re sleeping well, whoever and wherever you are.

Day 648: what’s daylight?

Day 648:

I found a seam so rich I dug through the night last night and into tonight without returning home and going to bed. I’m actually tired now. Unlike when I first arrived and my body hadn’t adjusted to the short days yet, now I really feel it if the world goes dark and I don’t go dark with it.

I’ll probably be at it again tomorrow, but first I should probably take a nap.

Day 647: Cliffs and valleys

Day 647:

I’m still cleaning up these hills so I don’t get murdered quite as easily, but it’s been hard work for a number of reasons. One of the biggest is that the terrain isn’t consistent. You can be cleaning up a space and think that it’s all going to be the same hill, then find a chasm to what feels like the center of the asteroid. (Assuming it is an asteroid, which is what I’m assuming. If it’s a planet, well, it’s an awfully small one from what I can tell.

That leads to complicated questions, like do I fill in the deep places with fill and smooth everything out? Or do I start from the bottom and smooth things out on the way up the hill instead?

And how are these flocking sheep able to climb these hills with no problem whereas I’m just exhausted?

Day 646: jumped

Day 646:

Upon climbing the stairs out of my current sleeping chamber this morning I was attacked by six zombies, and a pony-sized spider. I took care of them but they did singe me when they got too close to the light and temporarily caught fire.

(Side note: being set on fire by flaming zombie who needs a hug is not fun.)

Not long after that, I was attacked by a band of murderers who came over the hill.

I don’t think they’re talented to sic zombies on me — plus the zombies seemed to come from this side of the river, while the murderers were on the other side — but I’m going to keep an eye out for this trend in the future.

Day 645: stairways to nowhere

Day 645:

I’m still trying to figure out what to do with the holes I’ve dug into the earth to mine out the valuable stone inside when they don’t go anywhere useful.

Right now I’m building stairways down because, well, if someone falls down there (even a monster), they should be able to get back up. That’s just ethical mining.

But it means I’m building stairwells that often end at the surface of a wall or the edge of a cliff, because the end of the stairwell is accessible that way, even if it’s not the ideal way to build out an area.

I’d put in floors like I do for my main chambers, but let’s face it: nobody like a mine where the floors don’t line up, so I prefer not to put in floors unless they immediately connect to other floors.

Which, for all I know, this one might. It’s only across the river from the places I’ve already dug out, so there’s no good reason they can’t connect sometime in the future.

Just not tonight.