Oktoberfest, American Pinball, 2019.
This is one of the most modern machines, and as such it has a big monitor in the middle where video features display.
Above the screen one can see roller coaster tracks and a ferris wheel, balloons, notes of music, and other amusements. We also see the end of a beer barrel with Oktoberfest Pinball on Tap written across it. Between that and the screen we see orange peaked roofs on what appear to be white buildings, possibly German castles.
To the left, a heavyset man wearing a green checked shirt and lederhosen is holding a beer stein that probably contains a two liter of beer. He’s got a long thick white beard and an unnaturally large grin. He’s also wearing a green hat we can assume is in the same style as the lederhosen.
To the right, a woman in a green and pink dress with green corset, long blonde braided hair, and stockings that come up to her knees is holding a roll of tickets of the raffle or amusement park ride variety. Let’s just call her a beer maid, because that’s the look they’re going for.
All told it’s a tasteful illustration design, playing heavily on German tropes (if not outright stereotypes) but without making the beer maid overly busty or making the old man overly leering.
Funhouse 2.0 Rudy’s Nightmare by Pedretti, as an upgrade kit to Funhouse, 2022.
The upgrade kit provides new boards, backglass, and a new mirror toy to an existing Funhouse machine. The new backglass consists of Rudy, the creepy ventriloquist dummy from Funhouse, front and center. Rudy lookalikes in red jackets instead of blue are to the left and right. Behind them on the left is an angry living hot dog and on the right a human sized monkey with giant cymbals.
Behind them all, Evil Rudy looms over the others.
The creepiest thing about the new game is the obvious nod to Stephen King’s It in the form of the “do you want a balloon?” mode.
Funhouse, Williams, 1990. This game is so evil I wrote a short story about it.
The conceit is a funhouse at a carnival. There’s a hot dog cart and a mirror maze and a trap door, but the primary feature is a giant ventriloquist dummy head named Rudy that talks to you throughout the game.
He’s creepy normally especially if you’ve watched the ventriloquist episode of Twilight Zone, but at one location I play at his eye is upside-down and he goes from creepy to cursed.
The backglass is… a thing. Rudy as a giant head with giant hands nearby holding doorways into the funhouse looks like he’s sitting on the stage of a 1940s dance stage. A large crowd is in the foreground surrounding the stage. Some scary posters are to the left. Beyond the first horizon in both directions are circus tents, balloons, etc.
The building behind the creepy head has lots of people riding slides around building edges as if the funhouse was also a water floom.
In the right foreground, Rudy stands with a very large clock slung around him, and the sign for a ticket booth declares that the funhouse closes at 12 (an integral part of the game play).
Cyclone, Williams, 1988.
Remember Comet? This is the sequel, which means more weirdness. Now the backboard includes not only the scoreboard but also a spinning Mystery Wheel that spins to show you what you’ve won for the mystery shot, and a “test your strength”-like display on the far left for the current value of the jackpot.
Oh, and another rollercoaster of imminent death, this time with caricatures of Ronald and Nancy Reagan in the front seats. She’s wearing a “say no to drugs” tee and he’s wearing a suit. There’s a bunch of others on the rollercoaster including a punk and a couple of kids. And the rollercoaster has a murderous face. And it’s spiraling out of the word Comet through some loops in the fireworks and up to the front.
And a creepy clown with a large duck or small goose standing on his foot. Because why not.
Comet. Williams, 1985, and it looks it. Quasi-photo-realistic people screaming in a washed-out rollercoaster car, and you only realize after a moment of looking that they’re somewhat upside-down, because the fairgrounds are turned 270 degrees and tucked in the top right corner. Also, there are fireworks *below* the rollercoaster car. And an evil toothy grin on the car’s front.
I don’t know where this track goes, but I suspect it is to their doom.
Oh and check out this stuck ball I managed to get while playing. Damn rollercoasters, always stopping in the middle of the track.